Page 1 of Orc’s Hex

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ONE

ZIVA

The road stops being a road about two miles before Blackscar Hold.

I’d known this before I signed the contract. Narrow ledges, black rock that ice-coats after dark, Widow’s Ravine dropping on both sides into Veil mist so thick and permanent the world just ends down there. I knew all of it. Knowing doesn’t make the pass less of a bastard.

My horse picks each switchback better than I would from the ground. The mountain wind throws ice off the peaks at everything, including my face, and I pull my hood lower and keep moving. The embroidered runes along my coat’s hem are old protection work—threads worn so thin in places they’ve gone from inscription to suggestion. Not built for weather. Built for what lives in dark places and reaches toward anything with a heartbeat.

Mountains are honest about wanting to kill you. The things I usually face aren’t.

The iron pines close in where the ledge widens, bark near-black from morning frost, trunks so tight the tree line looks like a wall. Sound changes between them. Wind cuts out, then comes back wrong—from a direction it has no business coming from. I’ve worked in stranger forests. I note it and move on.

I’ve been building a picture of Blackscar Hold for three weeks.

The Xorn bloodline is dying. Not from war, not from plague. Heirs have been prevented—that’s the word in the reports, prevented, as if it’s administrative rather than malignant—across generations, with the kind of efficiency that implies intent. Four betrothals in the current clanlord’s tenure alone. All ended in violence. No further details in the materials I was given, which is itself a detail.

What nobody put in those materials is why a curse of this scope hasn’t been handled before now. I have theories. Theories are what you work with until you have evidence.

The fortress doesn’t appear the way fortresses are supposed to appear.

You should see it growing on the horizon. It should give you time to adjust to its scale before it takes yours. Blackscar Hold doesn’t work that way. I come around the last switchback and it’s simply there—carved directly out of the ridge, black basalt rising from the mountain as though the mountain grew it over several centuries to accommodate its clanlord. Not built. Produced. Like a tooth from a jawbone.

I pull my horse to a stop.

The walls are enormous—not for display, tall because tall is functional, because anything an enemy throws needs to clear that much stone first. The gate is iron, dark and slick with mountain damp, flanked by guards in armor dented and maintained. The ramparts show movement. Steady. Unhurried. Men who’ve been doing this long enough that vigilance is just breathing.

No children.

I catch it the same breath I catch the guard positions. No small faces at the portcullis, no sound of them in the courtyard beyond, nothing in the lower windows. Every fortress I’ve worked in has children—they’re the ones who actually study you, because adults have politics and manners and reasons to perform indifference. Children just look.

Blackscar Hold has none. The hooks where bloodline tapestries might hang are empty. The courtyard has the efficiency of a working garrison and none of the noise that comes from families in residence.

Something has been removing heirs from this bloodline long enough that the fortress has stopped expecting them.

The absence doesn’t read as tragedy. It reads as threat.

One of the gate guards steps forward. Young, orc, the blunt expression of someone who’s already made his assessment from the rampart. “Ziva Stark. The clanlord’s expecting you.” He steps back. The portcullis rises.

My horse crosses into the courtyard and the fortress closes around us.

The mountain wind cuts out immediately. The quiet of enclosed stone settles—not silence exactly, but the absence of the outside world pressing in. My boots touch black basalt.

The stone hums.

Not vibration. A pressure moving up through the rock, through the horse’s body into mine—faint, steady, entirely too deliberate to be geological. Oath magic. The kind that saturates stone after centuries of Blood Law ritual. I’ve felt it on ancient battlefields, in foundations where treaties were sworn and broken. I’ve never felt it this dense.

The Veillands amplifies Blood Law at the best of times. This mountain amplifies it considerably more.

I don’t comment on it. A young orc takes my horse’s bridle without being asked. A guard materializes at my shoulder. I follow him across the courtyard and into the hold.

The Great Hall opens at the end of the entrance corridor like a held breath releasing.

I’ve read descriptions. None of them were adequate. No trophies, no tapestries, no carved friezes. Just black basalt pillars rising floor to ceiling without ornament—pure structural intent. Between them the long iron braziers burning low, past them the oak tables scarred by centuries of use, and at the far end the obsidian dais.

The floor is polished by so many decades of boots it catches torchlight in slow ripples. Wolf-hide banners hang from iron rods, Xorn clan sigil in deep crimson. The stone pillars swallow my footsteps before the echo can return.

He’s at the far end. At the dais.