Enter if you Dare: Part One
I was shoved into the trunk of a car and ended up on Fear Island. It’s a Halloween park that runs all year round, staffed by people who are anything but normal, and ruled after dark by a scarecrow who only speaks in riddles.
I should have run the moment I could. Instead, I signed a contract, strapped on a wristband, and agreed to be hunted.
Now my brother owes money to the wrong people, the scarecrow has decided I belong to him, a man who takes things apart to understand how they work now looks at me with questions in his eyes, and somehow digging a hole with the gravedigger was the most fun I have had in years.
You don’t leave Fear Island the same as you arrived, and I’m starting to think I don’t want to leave at all.
Enter, if you dare. The cornfield will change you—if the scarecrow doesn’t end you first.
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